# We Were Here Tomorrow

> You and your partner are taken to a mysterious facility where communication and cooperation are your lifelines. This asymmetrical co-op adventure will have you uncover secrets that will shape the fate of Tomorrow…

## Game facts

- Developer: Total Mayhem Games
- Publisher: Total Mayhem Games
- Release status: Released
- Release date: Oct 20, 2026
- Region for this schedule: GLOBAL
- Platforms: PC
- Genres: Action, Adventure, casual, Puzzle
- Steam Deck: Not yet rated (Steam, checked Nov 4, 2026: https://store.steampowered.com/app/2315050/)
- Languages: Interface: Italian (Italy), German (Germany), American English, French (France), Arabic, Dutch (Netherlands), Japanese (Japan), Korean (South Korea), Polish (Poland), Brazilian Portuguese, Russian (Russia), Chinese (China), Chinese (Taiwan), Turkish (Türkiye), Ukrainian (Ukraine), European Spanish, Mexican Spanish; Subtitles: Italian (Italy), German (Germany), American English, French (France), Arabic, Dutch (Netherlands), Japanese (Japan), Korean (South Korea), Polish (Poland), Brazilian Portuguese, Russian (Russia), Chinese (China), Chinese (Taiwan), Turkish (Türkiye), Ukrainian (Ukraine), European Spanish; Audio: American English, Japanese (Japan), Brazilian Portuguese, Chinese (China), Mexican Spanish (IGDB, checked Nov 4, 2026: https://www.igdb.com/games/we-were-here-tomorrow)

## AI Review Analysis

Analyzed Nov 7, 2026

### Strengths

- Some puzzles are creative and use an asymmetric cooperative structure, with specific puzzles such as time manipulation being considered impressive.
- Some players view the new science- and technology-focused setting and the story direction addressing the consequences of the previous game positively.
- Players still find it enjoyable to test their logic and observation skills with a friend and work through difficult puzzles.

### Weaknesses

- The puzzles are far less intuitive and cooperative than in the previous game; some lack adequate explanations or provide hints in the wrong order.
- Some puzzles involving 3D camera controls, gravity shifts, and excessive visual effects feel confusing and unpleasant rather than creative.
- Despite the large maps and unclear routes, guidance is insufficient, with many useless areas and repetitive backtracking.

## Links

- [We Were Here Tomorrow on WAME](https://www.wame.is/game/4319)
- [Player reviews](https://www.wame.is/game/4319/reviews)

Updated: 2026-11-10T05:57:15.561Z
