Game Description
RPG·RolePlaying
Raising Beautiful Hunters: Guardians of Light is a collectible RPG where players collect and develop attractive Hunters in a multiverse world, clearing stages.
The protagonist, Zenith, awakens in the Plains of Time and Space with amnesia. From the moment she opens her eyes, she feels a pulse of light, beating alongside her heart. This pulse soon leads to a rift in the world. The world was once supported by the Pillars of Hope and Purification, but as the Light of Purification fades, people have begun to call it the Pillar of Chaos. The problem is that this corruption isn't confined to one world, but spreads across multiple worlds, shaking the entire multiverse.
As players progress through numerous stages, they encounter attractive Hunters from different worlds. Some Hunters appear as Guardians, others as Magicians, and others as Warriors, sometimes posing formidable foes. However, battles don't end with mere clashes. Through post-battle dialogue and dramatic scenes, misunderstandings are resolved, the question of "why we fought" becomes "why we must stand together," and new Hunters join the fight. During this process, each Hunter's skills and abilities are enhanced, while simultaneously striving towards a single goal: purification.
The game features an expandable structure, with 20 stages per theme, centered around six open-spec themes. The target stage size is approximately 360 stages. Each theme offers distinctly different atmospheres and sensibilities, and as the stages progress, the pressure and resonance of the rift intensifies, naturally building a "reason to advance to the next area."
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